Most people don't know this, but I'd actually started planning Twilight Monk in 2000. I didn't know how to paint, or how to write compelling stories or anything. But my philosophy was always to just throw myself at something with as much passion as I could muster and the results would shape themselves into something great. Years later, the characters came to life a lot more, and now its a full on webcomic and video game! Well... its GOING to be a video game. Anyway I still like the layout of this image. Maybe I should repaint it.
Before Wind Waker, we really hadn't seen an extremely stylized Zelda. So back then I really wanted to work in video games and the best way to do that, I thought was to do fan art. Turns out I was right. I landed a gig at an indie studio soon after and then went to Capcom a couple of years later.